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Groups urge U.S. to probe ‘loot field’ on Digital Arts video game


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Groups urge U.S. to probe ‘loot box’ on Electronic Arts video game
2022-06-03 05:50:17
#Groups #urge #probe #loot #field #Digital #Arts #video #game

WASHINGTON, June 2 (Reuters) - Consumer advocates on Thursday urged U.S. regulators to research online game maker Electronic Arts Inc (EA.O) for what they are saying was the misleading use of a digital "loot box" that "aggressively" urges players to spend more cash whereas enjoying a popular soccer game.

The groups Fairplay, Center for Digital Democracy and 13 different organizations urged the Federal Commerce Fee to probe the EA recreation "FIFA: Ultimate Group".

Within the recreation, players build a soccer crew using avatars of real gamers and compete towards different teams. In a letter to the FTC, the groups stated the sport normally costs $50 to $100 however that the corporate pushed push players to spend more.

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"It entices players to purchase packs in quest of particular players," stated the letter sent by these teams together with the Client Federation of America and Massachusetts Council on Gaming and Well being and others.

The packs, or loot containers, are packages of digital content typically purchased with real money that give the purchaser a possible benefit in a game. They can be purchased with digital currency, which may obscure how much is spent, they said.

"The chances of opening a coveted card, akin to a Participant of the 12 months, are miniscule until a gamer spends thousands of dollars on points or plays for 1000's of hours to earn cash," the teams mentioned in the letter.

Digital Arts mentioned in an announcement on Thursday that of the game's tens of millions of gamers, 78% have not made an in-game purchase.

"Spending is at all times elective," a company spokesperson mentioned in an email assertion. "We encourage using parental controls, including spend controls, which can be accessible for each major gaming platform, including EA's personal platforms."

The spokesperson also mentioned the corporate created a dashboard so players would observe how a lot time they performed, how many packs they opened and what purchases have been made.

The FTC, which works after firms engaged in misleading conduct, held a workshop on loot bins in 2019. In a "workers perspective" which adopted, the company noted that online game microtransactions have change into a multibillion-dollar market.

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Reporting by Diane Bartz in Washington Editing by David Gregorio and Matthew Lewis

Our Standards: The Thomson Reuters Trust Principles.


Quelle: www.reuters.com

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